Death From Above!
The Airborne were motivated volunteers equipped with numerous automatic weapons (Thompson, B.A.R, cal. 30 machine-gun, etc.) US paratroopers had no reason to be envious of heavier infantry when it came to sheer firepower. Two years of intense training and a fondness for assault grenades made fierce close combat fighters out of them. Deployable behind enemy lines, masters in the arts of concealment and ambush, they were a constant threat hanging over the enemy.
The main problem with paratroopers is that the player is forced to micromanage between the frontline and the enemy's rear, and, like all infantry, airborne infantry are vulnerable to immediate counterattack by armored units. A good way to ensure success is to make sure that armored units of the player's own are position so they can help the paratroopers beat back an enemy counterattack.
The United States started training Airborne units in early 1942. This started with the 82nd Airborne Division and the 101st Airborne Division was activated in August 1942.
The US airborne units were first used in the Italy campaign though this was only the 82nd Airborne. The second campaign containing US Airborne units was in France during Operation Overlord where both Airborne divisions where used.
The third operation containing US airborne troops was Operation Market Garden in Holland. This was the largest airborne operation in the history of mankind. Both the 101st and 82nd were used. The 101st took most of the southern objective near Eindhoven, the 82nd near Nijmegen, and the British 1st Airborne at Arnhem while the 17th US Airborne stayed in reserve in the UK.
During the Ardennes offensive the 82nd and the 101st were used. The 101st took and held Bastogne and the 82nd took on the northern shoulder of the attack.
The 17th US Airborne was dropped in Germany as part of Operation Varsity.
Strategy and TacticsEdit
- Airborne are inferior to heavy infantry against armored units, so they shouldn't be used as cheap AT units. Paratroopers are better for action away from the front lines, such as laying ambushes on a weakly defended flank. Another prime usage is to use them to deny enemy fundage. You can parachute them down on supply depots or on the paths the supply trucks travel. They can destroy or capture the supply depots, as the enemy rarely keeps heavy defences here. They can also be sent into forests behind enemy lines to cut off retreating units or stop units coming up to the field. Always keep in mind that an enemy recon can ruin the most organized parachute drop.
- Airborne have the same advantage that all Paratroopers have, they can be dropped anywhere. Just a few of these units properly managed can cause extreme damage, especially if the enemy doesn't know they are there. This units coupled with radio silence to hide them from the opponent's view, can give you the opportunity to either destroy or capture critical structures. This tactic can be used to destroy the enemy or just cause to much damage for him or her, support friendly forces, or to fight off a frontal thrust.
- If you are stuck on the Demo Mission first capture the airfield to the far right. Then you should build an airfield next to your base and when you have defeated most of the anti-air defences send them behind enemy lines.
- If you want to prevent your airborne from being slaughtered right after they landed, it is recommended that you drop them in town squares or in woods so the enemy can't hit you without recon or infantry.
Heavy Infantry Weapons
- A single Airborne unit is featured on the official R.U.S.E. website
- C47 - Transport plane
- 101st Airborne Division
- 11th Airborne Division
- 513th Para. Infantry
- 82nd Airborne Division