Government Issue /
General Infantry
Clear a path for the light infantry.
Faction Icon USA United States
Class Light Infantry
Warmode 1939+
Cost $5
Upgrades to Rangers
Factory Barracks
Armor Armor Infantry Infantry (400)
Speed 24 km/h
I have orders to rally any man with two arms, two legs, and a gun.
- Andrew Campbell, Taking Command!

Though the young American G.I.s were mostly inexperienced in combat, they could still bring heavy, tough, often inaccurate fire, thanks to their modern automatic armament (M1 Garand, M1 Carbine, B.A.R., ect.) upon the enemy. The same applies for close combat, where the small but very effective Mk. 2 grenade allowed them to saturate enemy positions with deadly fragments. These regular army men (seriously, they're as populous as the toy army men) are effective in numbers and very cheap to produce. However, they are vulnerable to air attack, making them easy targets.



G.I.s from the 25th Division in the jungle of Vella Lavella during Operation Cartwheel (Sept. 13, 1943)

The term "G.I." originally meant galvanized iron but in WWI, it was used to describe any "Government Issued" items and finally "General Infantry." This is a general term to describe any American infantry. During WWII, most American infantry would normally carry a Carbine M1, Garand, Browning Automatic Rifle (also known as the B.A.R.), or a Thompson. Weapons of a G.I. would vary depending on specific role, terrain, and climate.


If we're lucky, we may catch a ride.
- G.I. moving

These units can be put into towns and woods, which will increase their attack and defense along with the ability to give a surprise attack on the enemy. No matter how many times the enemy goes near a forest or town, it will count as a surprise attack. It is very dangerous for these units to be in the forest when a Tank with a flame thrower or fire hits... As the result will set the trees on fire and add increased damage on the units, it is best to move these units into a town or away from the fire. These units also move twice as fast on roads, where they are turned into transports trucks, which, when attacked or attacking, must "exit" them, which might add a delay in the offense. Do not directly assault Anti Personnel bunkers or tanks, as these items are The G.I.'s main weakness. When used near airborne troops, these units we be favored to be shot at, so be careful when using the two together. When used near friendly tanks, these units will "support" them.

Pros & Cons Edit

+They have excellent anti-tank preformance, after all they have Bazookas.

-They had some of the best equipment pr soldier.

  • like M1 Garant, M1 Carbine, B.A.R. M1919, you would think they would have a dps of 30-50, not 20.
  • They only have Light grenades rather than the efficiency of frag grenades.


Weapon Infantrynoicon Engineernoicon Buildingsnoicon Armor1yesicon Armor2yesicon Armor3yesicon Armor4yesicon Armor5yesicon Aircraftnoicon Rangeicon
750 125 63 50 30 20 150m
Weapon Infantryyesicon Engineernoicon Buildingsyesicon Armor1yesicon Armor2yesicon Armor3yesicon Armor4yesicon Armor5yesicon Aircraftnoicon Rangeicon
Light grenade
17 17 17 3 2 1 0 0 70m
Weapon Infantryyesicon Engineernoicon Buildingsnoicon Armor1noicon Armor2noicon Armor3noicon Armor4noicon Armor5noicon Aircraftnoicon Rangeicon
Light weapons
20 20 150m


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