“ | I have orders to rally any man with two arms, two legs, and a gun. - Andrew Campbell, Taking Command! |
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Though the young American G.I.s were mostly inexperienced in combat, they could still bring heavy, tough, often inaccurate fire, thanks to their modern automatic armament (M1 Garand, M1 Carbine, B.A.R., ect.) upon the enemy. The same applies for close combat, where the small but very effective Mk. 2 grenade allowed them to saturate enemy positions with deadly fragments.
These regular army men (seriously, they're as populous as the toy army men) are effective in numbers and very cheap to produce. However, they are vulnerable to air attack, making them easy targets.
History[]
The term "G.I." originally meant galvanized iron but in WWI, it was used to describe any "Government Issued" items and finally "General Infantry." This is a general term to describe any American infantry. During WWII, most American infantry would normally carry a M1 Carbine, M1 Garand, Browning Automatic Rifle (also known as the B.A.R.), or a Thompson submachinegun. M1 Bazooka. Weapons of a G.I. would vary depending on specific role, terrain, and climate. But all the noted weapons are either semi or fully automatic, giving the G.I. an advantage over your average army of the time.
Tips[]
“ | If we're lucky, we may catch a ride. - G.I. moving |
” |
These units can be put into towns and woods, which will increase their defense along with the ability to give a surprise attack on the enemy. No matter how many times the enemy goes near a forest or town, it will count as a surprise attack. It is very dangerous for these units to be in the forest when a Tank with a flame thrower or fire hits... It is best to move these units into a town or away from the fire. These units also move twice as fast on roads, where they are turned into transports trucks, which, when attacked or attacking, must "exit" them, which might add a delay in the offense. Do not directly assault Anti Personnel bunkers or tanks, as these items are The G.I.'s main weakness. When used near airborne troops, these units we be favored to be shot at, so be careful when using the two together. When used near friendly tanks, these units will "support" them.
Pros & Cons[]
+They have good anti-tank performance for light infantry and paratroopers, they have bazookas instead of satchel charges which can be dodged.
-Somehow, the US forgoes the wide selection of automatic and semi-automatic weapons in their army, resulting in them struggling with the 20dps rather than 40 or 60 as you would expect.
Weapons[]
Weapon | ||||||||||
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Bazooka |
750 | 125 | 63 | 50 | 30 | 20 | 150m |
Weapon | ||||||||||
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Light grenade |
17 | 17 | 17 | 3 | 2 | 1 | 0 | 0 | 70m |
Weapon | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Light weapons |
20 | 20 | 150m |
Gallery[]
See also[]
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